Ancient Guardians

Esclusiva tcg

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    tenor
     
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    Secondo me in questa espansione ci saranno rettili e reprimeranno "Snake Rain"
     
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    È nel primo messaggio. Penso che manterranno il trend di un archetipo al mese, se va tutto bene per metà febbraio sapremo qualcosa sui rettili e a fine marzo forse rivelano i pendolini.
     
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  4. Robygru
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    Bro se esce un archetipo che abusa di snake rain diventa t0
     
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    Sì ma bisogna vedere se i nuovi supporti servono a fare qualcosa di concreto... ad ora puoi calare chi? Vennominaga?
     
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  6. Robygru
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    CITAZIONE (RapThor @ 15/1/2021, 20:25) 
    Sì ma bisogna vedere se i nuovi supporti facciano qualcosa di concreto...

    ovvio, se escono rettili con interazioni dal grave saranno rotti
     
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    - Rettili forti
    - Snake rain a 3

    Pick one
     
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    snake rain la ristamperanno sicuramente di una rarità alta,giusto per lucrarci sopra
     
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  9. Robygru
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    CITAZIONE (¬G. Black @ 15/1/2021, 22:46) 
    - Rettili forti
    - Snake rain a 3

    Pick one

    Esatto, sicuramente se escan rettili avranno l’effetto “se questa carta va dal deck al cimitero, subisci 2000 danni” almeno attivi snake rain e perdi
     
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    Beh che dire, potevano essere peggiori sotto diversi aspetti, così direi che Snake Rain può stare dove sta.



    ○ DBAG-JP001 Meikai no Ori – Null

    LIGHT/Reptile - Effect/4 /0/0

    You can only use this card name’s 1st and 2nd effects once per turn each.
    (1) You can send this card from your hand to the GY; send 1 DARK Reptile monster from your Deck to the GY.
    (2) If you control no monsters, or you control a “Meikai” monster: You can Special Summon this card from your GY, but banish it when it leaves the field. You cannot Special Summon monsters while this card Special Summoned by this effect is in the Monster Zone, except Reptile monsters.



    ○ DBAG-JP002 Meikai no Ori – Nihil

    DARK/Reptile - Effect/4 /0/2000

    You can only use this card name’s 1st and 2nd effects once per turn each.
    (1) You can send this card from your hand to the GY; send 1 LIGHT Reptile monster from your Deck to the GY.
    (2) If this card is Normal or Special Summoned: You can add 1 “Meikai” Spell/Trap from your Deck to the hand.



    ○ DBAG-JP003 Meikai no Sunahara – Phlogi

    LIGHT/Reptile - Effect/4 /1800/1400

    You can only use this card name’s 1st and 2nd effects once per turn each.
    (1) If this card is sent from the field to the GY or Special Summoned from the GY: You can target 1 face-up monster your opponent controls and 1 monster in their GY with an equal or higher ATK; Special Summon the target in the opponent’s GY to their field, and if you do, send the target they control to the GY.
    (2) If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand.



    ○ DBAG-JP004 Meikai no Sunahara – Zoha

    DARK/Reptile - Effect/4 /1500/1700

    You can only use this card name’s 1st and 2nd effects once per turn each.
    (1) If this card is sent from the field to the GY or Special Summoned from the GY: You can have your opponent draw 1 card, and if they do, you add 1 “Meikai” monster from your Deck to your hand, except “Meikai no Sunahara - Zoha”, then each player sends 1 card from their hand to the GY.
    (2) If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand.



    ○ DBAG-JP005 Meikai no Tasogare – Curse

    LIGHT/Reptile - Effect/8 /400/2400

    You can only use this card name’s 1st and 2nd effects once per turn each.
    (1) If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can Special Summon 1 monster from their GY to their field, but its effects are negated.
    (2) If this card is Special Summoned: You can target 1 Level 4 or lower “Meikai” monster in your GY; Special Summon it, but banish it when it leaves the field.



    ○ DBAG-JP006 Meikai no Kurayami – Aleth

    DARK/Reptile - Effect/8 /2000/800

    You can only use this card name’s 1st and 2nd effects once per turn each.
    (1) If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can add 1 monster from their GY to their hand.
    (2) If this card is Special Summoned: You can target 2 of your banished monsters, including at least 1 Reptile monster; return them to the GY.



    ○ DBAG-JP007 Meikaioh – Aron

    LIGHT/Reptile - Effect/8 /2500/2800

    You can only use this card name’s 1st, 2nd, and 3rd effects once per turn each.
    (1) If this card is in your GY: You can Tribute 2 monsters; Special Summon this card.
    (2) If your opponent adds a card(s) to the hand (except during the Draw Phase): You can send 1 random card from their hand to the GY.
    (3) If a monster(s) your opponent controls is sent to the GY by a card effect: You can add 1 LIGHT or DARK Reptile monster from your Deck or GY to your hand, except “Meikaioh - Aron”.



    ○ DBAG-JP008 Meikaihi – Amunesia

    DARK/Reptile - Effect/8 /2700/2100

    You can only use this card name’s 1st, 2nd, and 3rd effects once per turn each.
    (1) If this card is in your GY: You can Tribute 2 monsters; Special Summon this card.
    (2) If a monster(s) is Special Summoned from your opponent’s GY: You can send 1 card they control to the GY.
    (3) If a monster(s) is sent from your opponent’s hand or Deck to the GY: You can Special Summon 1 LIGHT or DARK Reptile monster from your GY, excepet “Meikaihi – Amunesia”.



    ○ DBAG-JP009 Meikaishin – Ogdoabyss

    LIGHT/Reptile - Effect/10 /3100/2200

    You can only use this card name’s 1st and 2nd effects once per turn each.
    (1) If this card is in your GY: You can Tribute 3 monsters; Special Summon this card.
    (2) Once while face-up on the field (Quick Effect): You can send all monsters on the field to the GY, except face-up monsters that were Special Summoned from the GY.



    ○ DBAG-JP011 Meikai no Engen

    Field Spell

    You can only use this card name’s 1st and 2nd effects once per turn each.
    (1) If a face-up Reptile monster(s) you control is destroyed by battle or an opponent’s card effect: You can target 1 card your opponent controls; send it to the GY.
    (2) If this card in your Field Zone is destroyed by an opponent’s card effect: You can send cards from the top of your opponent’s Deck to the GY equal to the number of Reptile monsters with different names in your GY.



    ○ DBAG-JP012 Meikai no Utsuro

    Continuous Trap

    You can only use this card name’s 1st effect once per turn.
    (1) During the Main Phase: You can Tribute 1 Reptile monster, then target 1 monster in your opponent’s GY; Special Summon it to your field, but send it to the GY during the End Phase.
    (2) If this face-up card in the Spell & Trap Zone is sent to the GY: Send all face-up non-Reptile monsters you control to the GY.



    ○ DBAG-JP013 Meikai no Yobimizu

    Normal Trap

    You can only activate 1 card with this card’s name per turn.
    (1) Special Summon 2 “Meikai Tokens” (Reptile/DARK/Level 2/ATK 0/DEF 0). If you have 8 or more “Meikai” monsters with different names in your GY, you can apply this effect instead.
    ● Special Summon 2 Reptile monsters with different names from your GY.






    Ovviamente reprintata Snake Rain (incredibilis!!! :o )

     
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  11. Robygru
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    Anche questi sono dei meno assurdi. Non hanno neanche sinergia tra loro lol.
    Sono degli infernoid scarsi
     
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    Avrebbero bisogno di carte che li riportano continuamente dal grave, la trappola normale è ridicola. Che dire, non volevano esagerare e hanno fatto il solito archetipo meh.... La stupidaggine assoluta è che tutti gli effetti sono Hard Once per turn.
     
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  13. Robygru
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    “Mando tutta la mia mano e field al grave per tirare un 3100 che si prende qualsiasi cosa e concedo”
     
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    Aron è l’unica carta decente
     
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  15. Robygru
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    non si puo' giocare neanche monster gate o reasoning in sto archetipo lol. Han la stessa meccanica di infernoid solo piu' scarsa ed infernoid e' uscito nel 2014
     
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136 replies since 2/1/2021, 10:55   3544 views
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