Guida alle Carte che Bersagliano

Carte stampate prima del 1° Luglio 2011

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  1. YataGarasu
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    CITAZIONE
    NOTA BENE: Questa guida si intende essere applicata a tutte le carte la cui ultima ristampa risale a data antecedente al 1° Luglio 2011 (data dell'introduzione del lore tipo "Problem Solving Card Text", ed immediatamente prima del rilascio occidentale di GENF). In caso contrario andare QUI (notare che in questi casi, se una carta bersaglia, esso viene sempre esplicitamente menzionato)

    Per riconoscere facilmente e con buona approssimazione se una carta bersaglia, basta guardare il suo testo inglese, possibilmente l'ultima errata:

    - Se il testo inglese dice "target", allora l'effetto bersaglia SICURAMENTE.
    - Se il testo inglese dice "select", generalmente la carta bersaglia, ma ci possono essere delle eccezioni (ad esempio Creature Swap non bersaglia).

    Ecco alcune "regole" generali per aiutarvi in caso di dubbi.

    • un effetto bersaglia solo se il bersaglio viene scelto nel momento della sua attivazione, e se é certo in tale momento quante e quali carte saranno ne saranno affette.

    • solo carte (magia/trap/mostro) che si trovano sul terreno, al cimitero, o nell'area carte rimosse possono essere bersagliate. Carte che si trovano in mano e/o nel deck non possono mai essere bersagliate.

      CITAZIONE
      Esempio tra due carte con un effetto quasi identico, cioè Zombie Master e Gigaplant

      Zombie Master: il suo effetto bersaglia perchè andrà a colpire un mostro nel cimitero.

      Gigaplant: Il suo effetto non bersaglia perchè può evocare un mostro anche dalla mano, e come affermato precedentemente, le carte nella mano non possono mai essere bersagliate.


    • anche aree di gioco possono essere bersagli di un effetto.

    • effetti che scelgono "automaticamente" il proprio "obbiettivo" (come schiacciare, DDWL, talpa, etc) non possono mai bersagliare. La maggior parte delle Contro-Trappole non bersaglia, in quanto si incatenano direttamente all'effetto che vogliono negare, e quindi non c'è nessuna selezione (stessa ragione precedente, il bersaglio è scelto automaticamente).


    Il bersaglio di una carta va dichiarato prima che l'avversario abbia la possibilità di incatenare qualcosa. Se per un qualsiasi motivo, al momento della risoluzione di un effetto, il bersaglio non sarà più valido (se rimosso dal terreno, se è stato coperto ecc..), non si selezionerà un altro bersaglio, ma l'effetto sfumerà.

    Questa é una lista completa di tutte le carte che bersagliano in questo gioco... la lista é in inglese e ordinata per ordine alfabetico (aggiornato fino a 5DS1, LODT):

    A

    "A" Cell Breeding Device
    "A" Cell Scatter Burst (the first effect)
    A Feather of the Phoenix
    A Man With Wdjat (both effects)
    A Rival Appears!
    A Wingbeat of Giant Dragon (the first part of the effect)
    Abyss Soldier
    Acid Trap Hole
    Adhesive Explosive (when it becomes an Equip Card)
    Alien Grey (the first effect)
    Alien Hypno (all parts of the last effect)
    Alien Infiltrator (the first effect)
    Alien Telepath (the first effect)
    Allure Queen LV3 (the first effect)
    Allure Queen LV5 (the first effect)
    Allure Queen LV7 (the first effect)
    Amazoness Blowpiper
    Amazoness Spellcaster
    Ambush Fangs
    Ancient City - Rainbow Ruins (the fifth effect)
    Ancient Gear Engineer (the last effect)
    Ancient Gear Explosive
    Ancient Gear Workshop
    Ancient Lamp (the first effect)
    Anteatereatingant
    Anti-Fusion Device
    Apprentice Magician (the first effect)
    Aqua Spirit
    Arcana Call (both parts of the effect)
    Arcana Force XVIII - The Moon (the last effect)
    Arcane Archer of the Forest (the second effect)
    Archfiend of Gilfer (when it becomes an Equip Card)
    Archfiend's Roar
    Armed Changer
    Armed Dragon LV5 (the first effect)
    Armed Ninja
    Armor Breaker (both when it becomes an Equip Card and the second effect)
    Armored Cybern (both when it becomes an Equip Card and the second effect)
    Assault On GHQ (the first part of the effect)
    Aswan Apparition
    Athena (the second effect)
    Aussa the Earth Charmer
    Autonomous Action Unit
    Avenging Knight Parshath (the first effect)

    B

    B.E.S. Crystal Core (the last effect)
    B.E.S. Tetran (the last effect)
    Back to Square One
    Backup Soldier
    Bait Doll
    Bark of Dark Ruler
    Barrel Dragon
    Battery Charger
    Batteryman Industrial Strength
    Battle-Scarred
    Beast Soul Swap (the first part of the effect)
    Behemoth the King of All Animals (the last effect)
    Birthright
    Bite Shoes
    Black Luster Soldier - Envoy of the Beginning (the first effect)
    Blade Rabbit
    Blast Juggler
    Blast Magician (the second effect)
    Blast Sphere (when it becomes an Equip Card)
    Blast With Chain (both when it becomes an Equip Card and the last effect)
    Blaze Accelerator (the second part of the effect)
    Blazewing Butterfly (the second to last effect)
    Blizzard Dragon
    Block Attack
    Blowback Dragon
    Bombardment Beetle
    Book of Life (both effects)
    Book of Moon
    Book of Taiyou
    Brain Control
    Brain Jacker (when it becomes an Equip Card)
    Brainwashing Beam (the first effect)
    Branch!
    Breaker the Magical Warrior (the last effect)
    Breakthrough!
    Brutal Potion (when it becomes an Equip Card)
    Bubble Shuffle (both parts of the first effect)
    Burial from a Different Dimension
    Burning Beast (both when it becomes an Equip Card and the second effect)

    C

    Caius the Shadow Monarch (the first part of the effect)
    Call of the Haunted
    Card Ejector
    Castle Walls
    Catnipped Kitty (the second effect)
    Celestia, Lightsworn Angel
    Centrifugal Field
    Chain Destruction (the first part of the effect)
    Change of Heart
    Chaos Burst (the first part of the effect)
    Chaos Sorceror
    Checkmate
    Chiron the Mage
    Chopman the Desperate Outlaw
    Chthonian Polymer
    Chu Chulainn the Awakened (the first effect)
    Cliff the Trap Remover (the first effect)
    Cloning
    Cloudian - Acid Cloud (the last effect)
    Cloudian - Cirrostratus (the last effect)
    Cloudian - Storm Dragon (the last effect)
    Cocoon of Evolution (when it becomes an Equip Card)
    Cocoon Rebirth
    Collected Power
    Colossal Fighter (the second effect)
    Combination Attack
    Common Soul (the first effect)
    Compulsory Evacuation Device
    Contact Out (the first effect)
    Copycat
    Corruption Cell "A"
    Cosmic Horror Gangi'el
    Covering Fire
    Cranium Fish
    Crass Clown
    Crimson Ninja
    Crystal Beast Cobalt Eagle (the first effect)
    Crystal Beast Emerald Tortoise (the first effect)
    Crystal Blessing
    Crystal Promise
    Crystal Raigeki
    Cunning of the Six Samurai
    Cyber Gymnast
    Cyber Laser Dragon
    Cyber Ogre
    Cyber Raider (both effects)
    Cyber Valley (the second and third effects)
    Cyberdark Dragon (the first effect)
    Cyberdark Edge (the first effect)
    Cyberdark Horn (the first effect)
    Cyberdark Keel (the first effect)
    Cybernetic Hidden Technology
    Cybernetic Magician
    Cybernetic Zone (the first part of the effect)
    Cyclone Blade

    D

    D - Chain (when it becomes an Equip Card)
    D - Counter
    D.D. Crow
    D.D. Guide (the second effect)
    D.D. Trap Hole
    D.D.M. - Different Dimension Master
    D.D.R. - Different Dimension Reincarnation
    Dark Armed Dragon
    Dark Blade the Dragon Knight
    Dark Cat With White Tail
    Dark Catapulter
    Dark Core
    Dark Eruption
    Dark-Eyes Illusionist
    Dark Factory of Mass Production
    Dark Horus
    Dark Jeroid
    Dark Magician Knight
    Dark Magician of Chaos (the first effect)
    Dark Necrofear (when it becomes an Equip Card)
    Dark Scorpion - Chick the Yellow (the first effect)
    Dark Scorpion - Gorg the Strong (the first effect)
    Dark Scorpion - Meanae the Thorn (the second effect)
    Dark Spirit of the Silent
    Dark World Grimoire
    Dark World Lightning (the first part of the effect)
    Dark Valkyria (the last effect)
    Darkness Approaches
    Deal of Phantom
    Decoy Dragon (the first part of the effect)
    De-Fusion (the first effect)
    Des Dendle (when it becomes an Equip Card)
    Des Feral Imp
    Desertapir
    Desert Twister
    De-Spell
    Desrook Archfiend (the last effect)
    Desinty End Dragoon (the first effect)
    Destiny Hero - Doom Lord
    Destiny Hero - Dread Servant (both effects)
    Destiny Hero - Fear Monger
    Destiny Hero - Plasma (the first effect)
    Destruction Ring
    Detonation Circle "A" (the first part of the effect)
    Diamond-Dust Cyclone (the first part of the effect)
    Different Dimension Gate
    Diffusion Wave-Motion
    Dimensional Alchemist (the second effect)
    Dimensional Prison
    Dimension Distortion
    Dimension Explosion (both parts of the effect)
    Dimensionhole
    Dimension Jar
    Disappear
    Diskblade Rider (the first part of the effect)
    Doitsu (when it becomes an Equip Card)
    Doom Shaman (continuously only after the monster is Summoned)
    Dora of Fate
    Double Attack
    Double-Edged Sword Technique (the first part of the effect)
    Double Snare
    Double Spell
    Dragon Manipulator
    Dragon Seeker
    Dragon's Gunfire (the second effect)
    Draining Shield
    Dream Clown
    Dreamsprite
    Driving Snow
    DUCKER Mobile Cannon
    Dust Tornado (the first effect)

    E

    Eatgaboon
    Edge Hammer
    Electric Virus
    Elemental Hero Darkbright (the last effect)
    Elemental Hero Dark Neos (the first effect)
    Elemental Hero Glow Neos (the second effect)
    Elemental Hero Grand Neos (the first effect)
    Elemental Hero Necroid Shaman (the first part of the effect)
    Elemental Hero Ocean
    Elemental Hero Plasma Vice (the last effect)
    Elemental Hero Tempest
    Elemental Hero Thunder Giant
    Elemental Hero Wild Wingman
    Elemental Hero Voltic
    Eliminating the League (the first part of the effect)
    Enchanted Javelin
    Enemy Controller (both effects)
    Energy Drain
    Enishi, Shien's Chancellor
    Eria the Water Charmer
    Escape from the Dark Dimension
    Eternal Dread
    Evil Dragon Ananta (the last effect)
    Evil Hero Infernal Gainer (the first effect)
    Evil Hero Lightning Golem
    Exiled Force
    Expressroid

    F

    Fairy of the Spring
    Fairy's Hand Mirror
    Feather Shot
    Felgrant Dragon
    Fiend's Hand Mirror
    Fifth Hope (the first effect)
    Flint
    Flint Lock (the first two effects)
    Flint Missile (the first effect)
    Fog Control
    Foolish Revival
    Formation Union (both effects)
    Fossil Excavation (the first effect)
    Freed the Brave Wanderer
    Freezing Beast (both when it becomes an Equip Card and the second effect)
    Frequency Magician (the second effect)
    Frost and Flame Dragon
    Fulfillment of the Contract
    Fushioh Richie (the last effect)
    Fusion Recovery
    Future Fusion (continuously only after the monster is Summoned)
    Future Samurai (the last effect)

    G

    Gale Lizard
    Garuda the Wind Spirit
    Gateway to Dark World
    Gearfried the Swordmaster
    Generation Shift (the first part of the effect)
    Gift of the Martyr
    Gilasaurus
    Gladiator Beast Bestiari (the first effect)
    Gladiator Beast Darius (the first and second effects)
    Gladiator Beast Gyzarus (the first effect)
    Gladiator Beast Murmillo (the first effect)
    Gladiator Beast Octavius (the first effect)
    Gladiator Beast's Battle Halberd (the first effect)
    Gladiator's Return (the first part of the effect)
    Glorious Illusion
    Goldd, Wu-Lord of Dark World (the second effect)
    Golem Sentry (the second effect)
    Golden Flying Fish
    Gradius' Option
    Grandmaster of the Six Samurai (the last effect)
    Granmarg the Rock Monarch
    Gravedigger Ghoul
    Gravekeeper's Assailant
    Gravekeeper's Chief (the last effect)
    Gravekeeper's Guard
    Graverobber
    Grave Squirmer
    Gravi-Crush Dragon
    Great Spirit (the second effect)
    Greenkappa
    Gren, Tactician of Dark World
    Ground Collapse
    Guard Penalty
    Guardian Ceal
    Guardian Elma
    Guardian Statue (the second effect)
    Gust

    H

    H - Heated Heart
    Hade-Hane
    Hane-Hane
    Hannibal Necromancer (the second effect)
    Hard-Sellin' Goblin
    Hard-Sellin' Zombie
    Harpie's Hunting Ground (the first effect)
    Harpie's Pet Baby Dragon (the last effect)
    Harvest, Angel of Wisdom
    Hate Buster (the first part of the effect)
    Heavy Mech Support Platform (when it becomes an Equip Card)
    Herald of Creation
    Hero Blast (the first part of the effect)
    Hero Heart
    Hero Ring (when it becomes an Equip Card)
    Hero's Mask
    Hidden Book of Spell
    Hiita the Fire Charmer
    House of Adhesive Tape
    Hysteric Party (continuously only after the monsters are Summoned)

    I

    Icarus Attack
    Il Blud (continuously only after the monster is Summoned)
    Imprisoned Queen Archfiend
    Inpenetrable Formation
    Infernalqueen Archfiend (the last effect)
    Inferno Fire Blast
    Inferno Hammer
    Infinity Dark (the last effect)
    Interdimensional Matter Transporter
    Interdimensional Warp (both parts of the effect)
    Invader of the Throne
    Invitation to a Dark Sleep

    J

    Jam Defender
    Jinzo - Returner (the second effect)
    Jowls of Dark Demise
    Junk Synchron (the first part of the effect)

    K

    Kahkki, Guerilla of Dark World
    Kaiser Glider (the second effect)
    Karma Cut (the first effect)
    Kazejin
    Keldo
    Kid Guard (the first part of the effect)
    Kiryu (when it becomes an Equip Card)
    Kiseitai (when it becomes an Equip Card)
    Koitsu (when it becomes an Equip Card)
    Kuraz the Light Monarch (the first part of the effect)
    Kycoo the Ghost Destroyer (the first effect)

    L

    Layard the Liberator
    Level Down!? (the first effect)
    Level Modulation (the second part of the effect)
    Light and Darkness Dragon (the first part of the last effect)
    Light of Redemption
    Lightning Punisher
    Limit Reverse
    Lone Wolf
    Lord Poison
    Lumina, Lightsworn Summoner (the first effect)
    Lyla, Lightsworn Sorceress (the first effect)

    M

    Machine Duplication
    Magic Cylinder
    Magic Reflector
    Magical Arm Shield
    Magical Hats (the first part of the effect)
    Magical Marionette (the last effect)
    Magical Stone Excavation
    Magician of Faith
    Magicians Unite (the first effect)
    Magna-Slash Dragon
    Man-Eater Bug
    Marionette Mite
    Mask of Darkness
    Mask of Dispel
    Mask of Remnants (when it becomes an Equip Card)
    Mask of Weakness
    Mass Hypnosis (the first effect)
    Medusa Worm (the second effect)
    Mei-Kou, Master of Barriers
    Metallizing Parasite - Lunatite (when it becomes an Equip Card)
    Metalmorph (when it becomes an Equip Card)
    Mezuki
    Michizure
    Micro Ray
    Mind Control
    Miniaturize
    Miracle Dig
    Miracle Flipper (the last effect)
    Miracle Kids
    Miracle Restoring
    Miraculous Descent
    Miraculous Rebirth
    Misfortune
    Mobius the Frost Monarch
    Monster Reborn
    Monster Recovery (the first effect)
    Monster Reincarnation
    Mutant Mindmaster
    Mysterious Guard (both parts of the effect)
    Mystic Box (both parts of the effect)
    Mystical Space Typhoon
    Mystical Wind Typhoon

    N

    Neo-Spacian Dark Panther
    Negate Attack
    Newdoria
    Next to Be Lost
    Night Assailant (both effects)
    Nightmare Penguin (the first effect)
    Nightmare Wheel
    Ninjitsu Art of Decoy
    Nobleman of Crossout (the first effect)
    Nobleman of Extermination (the first effect)
    Nobleman-Eater Bug
    Nubian Guard

    O

    O - Oversoul
    Offering to the Snake Deity
    Offerings to the Doomed
    Ojamuscle (the first part of the effect)
    Old Vindictive Magician
    Orbital Bombardment
    Orca Mega-Fortress of Darkness (both effects)
    Order to Charge (the first part of the effect)
    Order to Smash (the first part of the effect)
    Otohime (the last effect)
    Over Destiny (the first effect)

    P

    Patroid
    Patrol Robo
    Penguin Soldier
    Phantom Cricket
    Phantom of Chaos (the second effect)
    Pharaoh's Treasure (the second effect)
    Phoenix Wing Wind Blast
    Physical Double (the first effect)
    Pitch-Black Power Stone (the second effect)
    Pitch-Dark Dragon (when it becomes an Equip Card)
    Portable Battery Pack
    Pot of Avarice (the first part of the effect)
    Power Capsule
    Premature Burial
    Primal Seed
    Protective Soul Ailin (when it becomes an Equip Card)
    Puppet Plant
    Pyro Clock of Destiny

    Q

    Quick Charger

    R

    Rafflesia Seduction
    Raging Cloudian (the first part of the effect)
    Raigeki Break
    Rainbow Path (the first part of the effect)
    Rain Storm (the first part of the effect)
    Raiza the Storm Monarch
    Rampaging Rhynos (the first effect)
    Rare Metalmorph
    Ray of Hope
    Ready For Intercepting
    Reaper of the Cards
    Recurring Nightmare
    Recycle
    Re-Fusion
    Reinforcements
    Release from Stone
    Relieve Monster (the second part of the effect)
    Relinquished (the first effect)
    Remove Trap
    Reshef the Dark Being
    Return of the Six Samurai
    Return Soul
    Reversal of Fate
    Ring of Destruction (the first part of the effect)
    Riryoku (both parts of the effect)
    Rising Energy
    Rite of Spirit
    Ritual Sealing
    Roll Out!
    Royal Firestorm Guards (the first part of the effect)
    Rush Recklessly
    Ruthless Denial (the first part of the effect)
    Ryko, Lightsworn Hunter (the first part of the effect)
    Ryu-Kishin Clown

    S

    Sakuretsu Armor
    Salvage
    Sanga of the Thunder
    Scrap-Iron Scarecrow (the first part of the effect)
    Sea Koala
    Second Goblin (when it becomes an Equip Card)
    Secret Pass to the Treasures
    Secrets of the Gallant
    Security Orb (both effects)
    Seismic Shockwave (the first effect)
    Senet Switch
    Shadow Delver (the last effect)
    Shadow of Eyes
    Shadow Spell
    Shadow Tamer
    Shattered Axe
    Shield Crush
    Shield Spear
    Shien's Spy
    Shift
    Shrink
    Silent Doom
    Simorgh, Bird of Ancestry (the second effect)
    Sky Scourge Enrise
    Skyscraper 2 - Hero City
    Snake Fang
    Snipe Hunter
    Soul Demolition
    Soul Devouring Bamboo Sword (the first effect)
    Soul Exchange
    Soul Release
    Soul Resurrection
    Soul Reversal
    Soul Taker (the first part of the effect)
    Spark Blaster
    Spear Cretin
    Spell Reproduction
    Spellbinding Circle
    Spirit Caller
    Spirit of the Pharaoh
    Spirit of the Six Samurai (when it becomes an Equip Card)
    Spirit's Invitation
    Spiritual Earth Art - Kurogane
    Spiritual Wind Art - Miyabi
    Spiritualism
    Stamping Destruction (the first part of the effect)
    Staunch Defender
    Stealthroid
    Stop Defense
    Storm Shooter (both effects)
    Strike Slash
    Suijin
    Super Double Summon
    Super-Vehicroid - Stealth Union (the second to last effect)
    Supply
    Swarm of Locusts (the second effect)
    Swarm of Scarabs (the second effect)
    Swing of Memories
    Synchro Blast Wave
    Symbol of Heritage
    Symbols of Duty

    T

    Tailor of the Fickle
    Tail Swipe (both parts of the effect)
    Taunt
    Terra Firma Gravity
    Test Tiger (the first part of the effect)
    The Creator (the first part of the effect)
    The Dark Creator
    The Forces of Darkness
    The Grave of Enkindling
    The Graveyard in the Fourth Dimension
    The Kick Man
    The League of Uniform Nomenclature
    The Puppet Magic of Dark Ruler (the first part of the effect)
    The Reliable Guardian
    The Secret of the Bandit
    The Shallow Grave
    The Six Samurai - Kamon (the first effect)
    The Six Samurai - Yaichi (the first effect)
    The Transmigration Prophecy
    The Warrior Returning Alive
    Thousand Knives
    Thousand-Eyes Restrict (the second effect)
    Throwstone Unit
    Tornado
    Tornado Bird
    Trap Hole
    Trap Master
    Tri-Blaze Accelerator (the second part of the effect)
    Tribute to the Doomed
    Tsukuyomi (the last effect)
    Twister
    Two-Pronged Attack (both parts of the effect)

    U

    Ultimate Ancient Gear Golem (the last effect)
    Unifrog (the second effect)
    Union Attack (the first part of the effect)
    Union Rider
    Unity
    Uria, Lord of Searing Flames (the last effect)

    V

    Valkyrion the Magna Warrior
    Vampire Genesis
    Van'Dalgyon, the Dark Dragon Lord (the second-to-last and last effects)
    Venom Boa
    Venom Burn (the first part of the effect)
    Venom Serpent
    Venom Snake
    Victory Viper XX03 (the second effect)
    Volcanic Recharge
    VW-Tiger Catapult
    VWXYZ-Dragon Catapult Cannon (both effects)

    W

    Water Dragon (the last effect)
    Weapon Change
    White-Horned Dragon (the first effect)
    White Ninja
    Wild Fire (the first part of the first effect)
    Wild Nature's Release
    Winged Minion
    Witch Doctor of Chaos
    Wroughtweiler
    W-Wing Catapult (when it becomes an Equip Card)
    Wynn the Wind Charmer

    X

    Xing Zhen Hu
    XY-Dragon Cannon (the last effect)
    XYZ-Dragon Cannon (the last effect)
    XZ-Tank Cannon (the last effect)

    Y

    Y-Dragon Head (when it becomes an Equip Card)
    YZ-Tank Cannon (the last effect)

    Z

    Zaborg the Thunder Monarch
    Z-Metal Tank (when it becomes an Equip Card)
    Zombie Master
    Zombie Tiger (when it becomes an Equip Card)


    Edited by Fenicottero Rosa - 13/6/2012, 18:24
     
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0 replies since 21/6/2007, 08:04   10648 views
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